Codex

Everything the world is made of, before you have to fight it.

Blademaster

Melee DDHuman · Twin blades

Weapon-master of five disciplines. Closes distance and never gives it back.

str
12 (+2.2/lv)
dex
8 (+1.1/lv)
int
4 (+0.4/lv)
vit
10 (+1.6/lv)
  • Aeolian BladeA rising cut that opens the guard.8 mp1.2s
  • Drake SweepSweeping arc that hits everything close.16 mp4s
  • Highland CleaveHeavy overhead strike, slow but brutal.22 mp7s
  • Blade TempestSpin through the whole pack.34 mp12s
  • Iron GuardBrace: heal and shrug off the next blows.26 mp20s

Mage

Caster DDHuman · Soulsphere

Glass cannon of the old academies. Burns everything, survives nothing.

str
4 (+0.4/lv)
dex
6 (+0.8/lv)
int
14 (+2.6/lv)
vit
6 (+0.9/lv)
  • PyrogramA dart of compressed flame.9 mp1.1s
  • FrostbladeShard of ice that bites deep.15 mp3.5s
  • SandstormGrinding vortex around the target.24 mp8s
  • Divine PyrogramColumn of white fire.40 mp14s
  • Mana WeaveDraw the leylines to mend yourself.20 mp18s

Technician

Ranged DDHuman · Arc rifle

Tinker-gunner of the new foundries. Fights with turrets, coils and bad ideas.

str
6 (+0.7/lv)
dex
12 (+2.3/lv)
int
9 (+1.5/lv)
vit
7 (+1/lv)
  • Coil ShotCharged bolt from the arc rifle.8 mp1.1s
  • Shrapnel MineDetonates in a ring of scrap.18 mp5s
  • OverclockVent the core: massive single hit.26 mp9s
  • Tesla CageChained lightning across the field.36 mp13s
  • Field RepairPatch armour and flesh alike.22 mp17s

Archer

Ranged DDElf · Longbow

Kills things before they know the fight started. Hates being touched.

str
7 (+0.9/lv)
dex
14 (+2.7/lv)
int
5 (+0.5/lv)
vit
7 (+1/lv)
  • Thunder ShockCharged arrow, snap release.8 mp1s
  • Frost ArrowChilling shaft that slows the pack.14 mp3.5s
  • Barrage of ArrowsRain shafts over an area.26 mp8s
  • Stunning ArrowOne perfect shot through the skull.30 mp12s
  • Wind StepBreathe, bind wounds, reposition.18 mp16s

Cleric

HealerElf · Magic sword

Keeps the squad breathing, then smites what killed them.

str
5 (+0.6/lv)
dex
6 (+0.8/lv)
int
13 (+2.4/lv)
vit
8 (+1.3/lv)
  • Plume ShotLance of hard light.8 mp1.2s
  • Ironheart BlessingMend your own wounds quickly.16 mp5s
  • ThunderballRolling ball of stormlight.22 mp7s
  • Cyclone RingWind blades circle you outward.30 mp11s
  • Wellspring SurgeFlood of healing light.34 mp15s

Bard

SupportElf · Resonant lute

Fights with tempo. Songs that sharpen allies and unravel monsters.

str
5 (+0.6/lv)
dex
9 (+1.6/lv)
int
11 (+2.1/lv)
vit
8 (+1.2/lv)
  • Dissonant ChordA note that cracks bone.8 mp1.1s
  • Marching RefrainRousing verse that knits wounds.15 mp6s
  • Shatter AriaSonic bloom around the target.22 mp7s
  • RequiemThe long note. Everything nearby hurts.36 mp13s
  • EncoreSecond wind, loudly.28 mp18s

Barbarian

TankUntamed · Great axe

Takes the hit so nobody else has to. Turns into a very large tiger about it.

str
13 (+2.3/lv)
dex
6 (+0.7/lv)
int
3 (+0.3/lv)
vit
14 (+2.4/lv)
  • Alpha MaleWide swing of the great axe.7 mp1.2s
  • Flesh ReamTear an artery open.16 mp5s
  • SlamGround quake around you.22 mp7s
  • Titan RoarTerrify and maul the whole pack.32 mp13s
  • Beastly VigourTiger form regeneration.24 mp16s

Venomancer

Caster DDUntamed · Fox claws

Poisons, hexes and a pet that does the biting. Endlessly annoying to fight.

str
6 (+0.7/lv)
dex
7 (+1/lv)
int
12 (+2.3/lv)
vit
9 (+1.4/lv)
  • Noxious GasA puff of green ruin.8 mp1.1s
  • Venomous ScarabBurrowing venom, heavy damage.16 mp4s
  • Frost BiteFreeze the blood in place.22 mp7s
  • Parasitic NovaPlague bursts through the pack.34 mp12s
  • Leech BondDrain life back into yourself.20 mp15s

Wildwalker

Melee DDUntamed · Bone glaive

Hunts on all fours when it suits. Bleeds things out and outlasts them.

str
11 (+2/lv)
dex
10 (+1.6/lv)
int
4 (+0.4/lv)
vit
11 (+1.8/lv)
  • RendGlaive hook to the ribs.8 mp1.1s
  • ThornstrideCharge through with barbs out.16 mp4.5s
  • Feral MaulChange skin, use teeth.24 mp8s
  • Bramble CircleThorns erupt in a wide ring.33 mp12s
  • Wild MendSap and spit close the wounds.22 mp16s

Assassin

Melee DDTideborn · Daggers

Highest burst in the game. If you see one, it already decided about you.

str
10 (+1.6/lv)
dex
14 (+2.6/lv)
int
4 (+0.4/lv)
vit
7 (+1/lv)
  • Puncture WoundFast dagger jab.7 mp0.9s
  • HeadhuntStrike at the spine.16 mp4s
  • ThroatcutExecution stroke, huge damage.26 mp9s
  • Rising Dragon StrikeBlade storm around you.32 mp12s
  • Shadow EscapeVanish, breathe, return whole.20 mp17s

Psychic

Caster DDTideborn · Soulsphere

Bends will and water. Damage that arrives from an angle you can't block.

str
4 (+0.4/lv)
dex
6 (+0.8/lv)
int
15 (+2.7/lv)
vit
7 (+1/lv)
  • Soul of VengeanceLash of raw will.9 mp1.1s
  • Aqua ImpactColumn of pressurised water.16 mp4s
  • Psychic WillCrush minds in an area.24 mp8s
  • Black VoodooDetonate the water inside them.40 mp14s
  • Tidal MendPull the tide back into your body.22 mp17s

Edgerunner

Melee DDTideborn · Chain hook

Yanks enemies out of formation and dismantles them in the gap.

str
11 (+1.9/lv)
dex
12 (+2.1/lv)
int
5 (+0.5/lv)
vit
8 (+1.2/lv)
  • Hook RipChain hook to the shoulder.8 mp1s
  • Reel InDrag them close and gut them.15 mp4s
  • Chain LashWhip the chain in a wide loop.23 mp7s
  • Anchor DropSlam the anchor down hard.34 mp12s
  • Salt BindRough field dressing, seawater sting.20 mp16s

Seeker

Melee DDEarthguard · Soulsaber

Sword-sage of Morai. Stances, voids and clean geometric violence.

str
12 (+2.1/lv)
dex
9 (+1.4/lv)
int
6 (+0.7/lv)
vit
11 (+1.7/lv)
  • Metal RushStraight thrust, perfect form.8 mp1.1s
  • Void StepBlink through and cut.16 mp4.5s
  • Edged BlurSword afterimages in an arc.24 mp7s
  • Star ChaserDescending strike of five cuts.34 mp12s
  • Stone DisciplineBreathe the earth back in.22 mp16s

Mystic

HealerEarthguard · Soulsphere

Grows things, raises things, revives things. Nature as a support rotation.

str
5 (+0.6/lv)
dex
6 (+0.8/lv)
int
13 (+2.4/lv)
vit
9 (+1.4/lv)
  • ThicketRoots spear upward.8 mp1.2s
  • Verdant BlessingSap-light closes wounds.16 mp5s
  • Gaia's BlessingBloom of crushing growth.22 mp7s
  • Summer SprintWild overgrowth everywhere.34 mp12s
  • Absorb SoulTake the life you were owed.30 mp15s

Duskblade

Melee DDNightshade · Eclipse blade

Trades its own blood for damage. The bill always comes due later.

str
13 (+2.4/lv)
dex
11 (+1.8/lv)
int
5 (+0.5/lv)
vit
8 (+1.1/lv)
  • Umbral CutBlade drawn out of shadow.8 mp1s
  • Blood TollPay in blood, deal in ruin.14 mp4s
  • Eclipse ArcA crescent of dark across the field.24 mp7s
  • NightfallThe lights go out for everything near.36 mp13s
  • Sanguine FeastDrink deep, stand up.20 mp16s

Stormbringer

Caster DDNightshade · Storm talisman

Calls weather down on a personal basis. Loud, wide, expensive.

str
5 (+0.5/lv)
dex
7 (+0.9/lv)
int
14 (+2.6/lv)
vit
7 (+1/lv)
  • Static LashWhip-crack of live current.9 mp1.1s
  • Gale SpikeCompressed wind through the chest.16 mp4s
  • ThunderheadA small storm sits on them.24 mp7s
  • SkyfallLightning column, everything nearby.40 mp14s
  • StillnessEye of the storm. Recover.22 mp17s